Slot:

1

2

3

4

5

6

7

8

9

10

Start
Time:

Fri.
8:00 am

Fri.
1:00 pm

Fri.
7:00 pm

Fri.
11:30

Sat.
8:00 am

Sat.
1:00 pm

Sat.
7:00 pm

Sat.
11:30 pm

Sun
8:00 am

Sun
1:00 pm

End
Time:

Fri.
12:00 pm

Fri.
5:00 pm

Fri.  
11:00 pm

Sat.
3:30 am

Sat.
noon

Sat.
5:00 pm

Sat.
11:00 pm

Sun
3:30 am

Sun
noon

Sun
5:00 pm

Spelljammer Academy 1 and Spelljammer Academy 2

Fall in cadets! It's time for your introduction to Wildspace! Spelljammer Academy is a series of four adventures that will prepare you for your journeys into space1

GM Jason Lopez
Slot 1


DDAL-DRW-INT-01 Big Problems and DDAL-DRW-INT-02 Watchers of the Trollclaws

The town of Daggerford is in over its head, and needs heroes to solve a really big problem. Things will get worse before they get better.
Part One of the Red Seeds Series of Adventures. A Two-Hour Adventure for 1st- through 4th-Level Characters (APL 3).

Caravan merchants traveling the Winding Water speak of a ruin that has risen from the muck of the Trollclaws. Its walls are covered with carvings of eyes that glow in the moonlight and weep an unnatural fog during the day. What treasures await you within?
Part Two of the Red Seeds Series of Adventures. A Two-Hour Adventure for 1st- through 4th-Level Characters (APL 3).

Slot 1


CCC-BMG-MOON9-1 Dark Moon Rising

A vitally important diplomat has gone missing, and a village seems to be troubled by an unseen force that threatens to spread all across the Moonshaes. All the while, a massive volcano rumbles in its slumber, threatening to awake, bringing forth chaos and destruction. A Dark Moon Rises over the island of Norland. Can you come to its aid? Part 1 of the Dark Moon Trilogy. A Four-Hour Adventure for Tier 2 Characters.

Slot 1


Spelljammer Academy 3 and Spelljammer Academy 4

Fall in cadets! It's time for your introduction to Wildspace! Spelljammer Academy is a series of four adventures that will prepare you for your journeys into space!

GM Jason Lopez
Slot 2


DDAL-DRW-INT-03 A Red Day for Elventree and DDAL-DRW-INT-04 Tales of Fang and Claw

The village of Elventree has long been a Harper outpost in the Moonsea and was home to the allied Five Factions that struck the first blow of the Red War. Now, Thay strikes back.
Part Three of the Red Seeds Series of Adventures. A Two-Hour Adventure for 1st- through 4th-Level Characters (APL 3).

A reclusive patron of Candlekeep has passed away and the Avowed have asked you to travel to his mansion in the Wood of Sharp Teeth, where his servants wait to hand over his collection.
Part Four of the Red Seeds Series of Adventures. A Two-Hour Adventure for 1st- through 4th-Level Characters (APL 3).

Slot 2


CCC-BMG-MOON9-2 Dark Moon Marching

Fighting factions in Rogarsheim increase the peril of the duergar and the threat from the Shadowfell. Can the characters uncover the darkness in Rogarsheim and unite the people against the threat from the Shadowfell? Part 2 of the Dark Moon Trilogy. A Four-Hour Adventure for Tier 2 Characters.

Slot 2


Spelljammer: Light of Xaryxis
Episode 1 (Chapters 1&2)

This story revolves around the characters’ efforts to save their home world from an attack by an empire of astral elves. After taking refuge aboard a spelljamming vessel, the characters head for the stars to discover who is responsible for the attack and how they can save their world.

GM Jason Lopez
Slot 3


DDAL-DRW-INT-01 Big Problems and DDAL-DRW-INT-02 Watchers of the Trollclaws

The town of Daggerford is in over its head, and needs heroes to solve a really big problem. Things will get worse before they get better.
Part One of the Red Seeds Series of Adventures. A Two-Hour Adventure for 1st- through 4th-Level Characters (APL 3).

Caravan merchants traveling the Winding Water speak of a ruin that has risen from the muck of the Trollclaws. Its walls are covered with carvings of eyes that glow in the moonlight and weep an unnatural fog during the day. What treasures await you within?
Part Two of the Red Seeds Series of Adventures. A Two-Hour Adventure for 1st- through 4th-Level Characters (APL 3).

Slot 3


CCC-BMG-MOON9-3 Dark Moon Bound

The characters need to recruit a cleric of Valkur to help them defeat the shadow army before the firbolg shaman and his minions rout the army of Norland with their spells of fear and terror. Will the characters persuade the cleric to assist them and return to the battlefield in time for Valkur to aid them all? Part 3 of the Dark Moon Trilogy. A Four-Hour Adventure for Tier 2 Characters.

Slot 3


Spelljammer: Light of Xaryxis
Episode 2 (Chapters 3&4)

This story revolves around the characters’ efforts to save their home world from an attack by an empire of astral elves. After taking refuge aboard a spelljamming vessel, the characters head for the stars to discover who is responsible for the attack and how they can save their world.

GM Jason Lopez
Slot 5


CCC-BMG-MOON10-1 Whispers and Warnings

The reach of the Shadowfell has come to Alaron! The Great Gark's forces are intent on spreading the Howling Disease throughout the island, and the fey are in dire peril.
Will you ride to their aid or will the shadow spread across the land? A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.

Slot 5


CCC-BMG-MOON11-1 A Darkened City

Once brilliant Caer Callidyrr has darkened, and the Slain sits on the High King’s throne. Helpless to fight this unknowable enemy, the forces of light have asked you to infiltrate the enemy’s stronghold and learn all you can. Will you dare the shadowed streets of the capital of the Moonshaes to gain entry to the Court of the Slain? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.

Slot 5


Spelljammer: Light of Xaryxis
Episode 3 (Chapters 5&6)

This story revolves around the characters’ efforts to save their home world from an attack by an empire of astral elves. After taking refuge aboard a spelljamming vessel, the characters head for the stars to discover who is responsible for the attack and how they can save their world.

GM Jason Lopez
Slot 6


CCC-BMG-MOON10-2 Shadows and Shrouds

A new threat is gaining power over the moonwells of Alaron, and the druids of the Earthmother believe the best way to uncover the sinister plot is to venture into the Shadowfell itself.A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.

Slot 6


CCC-BMG-MOON11-2 A Darkened Court

The Court of the Slain at Caer Callidyrr holds many intrigues and even more danger. Yet you must walk these darkened halls and speak in whispers to uncover the malevolent plots of the Slain. Careful, now. One wrong step or a misplaced word could mean exposure and oblivion.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.

Slot 6


CCC-BMG-MOON10-3 Fortresses and Fortunes

A mysterious force from the Shadowfell threatens the high seat of power in Alaron! With an army marching to the capital and enemies within Caer Callidyrr, the royal family places their trust in outsiders to root out the evil within before the enemies overwhelm the last free human kingdom of the Moonshaes! A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.

Slot 7


CCC-BMG-MOON11-3 A Darkened Heart

You have worked your way to the heart of the Darkened Court at Caer Callidyrr. There, you have a chance to pierce the shadows and secrets that surround and protect the Slain. Can you reveal the mystery of the greatest threat to the Moonshaes and will you survive to tell anyone else?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.

Slot 7


DDAL-DRW-INT-01 Big Problems and DDAL-DRW-INT-02 Watchers of the Trollclaws

The town of Daggerford is in over its head, and needs heroes to solve a really big problem. Things will get worse before they get better. Part One of the Red Seeds Series of Adventures. A Two-Hour Adventure for 1st- through 4th-Level Characters (APL 3).

Caravan merchants traveling the Winding Water speak of a ruin that has risen from the muck of the Trollclaws. Its walls are covered with carvings of eyes that glow in the moonlight and weep an unnatural fog during the day. What treasures await you within? Part Two of the Red Seeds Series of Adventures. A Two-Hour Adventure for 1st- through 4th-Level Characters (APL 3).

Slot 9


PO-MOON-01 Forgotten Fades of the Familiar

The parade of night dances through the twilight streets, singing songs of glee and mischief; for on the morrow with the sun’s slow rise, the bonds of magic have absconded from the closest heart and loss carries on the wind.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.

Slot 9


DDAL-DRW-INT-03 A Red Day for Elventree and DDAL-DRW-INT-04 Tales of Fang and Claw

The village of Elventree has long been a Harper outpost in the Moonsea and was home to the allied Five Factions that struck the first blow of the Red War. Now, Thay strikes back. Part Three of the Red Seeds Series of Adventures. A Two-Hour Adventure for 1st- through 4th-Level Characters (APL 3).

A reclusive patron of Candlekeep has passed away and the Avowed have asked you to travel to his mansion in the Wood of Sharp Teeth, where his servants wait to hand over his collection. Part Four of the Red Seeds Series of Adventures. A Two-Hour Adventure for 1st- through 4th-Level Characters (APL 3).

Slot 10


PO-MOON-02 Unsee the Unseelie

“Up the airy mountain, down the rushy glen,
We daren’t go a-hunting for fear of little men;
Wee folk, good folk, trooping all together,
Green jacket, red cap, and a white owl’s feather.”

A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.

Slot 10